17 cylinder(r = out_d/2, h = pin_h);
18 for (angle = [0:15:360]) rotate([0, 0, angle])
19 translate([out_d/2, 0, 0])
20 cylinder(r = 0.9, $fn = 3, h = pin_h);
21 // +-90 degree protrusions
22 for (angle = [90,270]) rotate([0, 0, angle])
23 translate([out_d/2, 0, 0])
25 cylinder(r = 1.5, $fn = 4, h = pin_h);
28 translate([out_d/2, 0, 0])
29 cylinder(r = 2.5, $fn = 3, h = pin_h);
30 translate([0, 0, 2*pin_h/3 - wall/2])
31 cylinder(r = infty, h = wall);
32 translate([0, 0, pin_h/3 - wall/2])
33 cylinder(r = infty, h = wall);
36 cylinder(r = out_d/2 + 0.9, h = wall, $fn = 360/15);
38 translate([0, 0, pin_h - wall])
39 cylinder(r = out_d/2 + 0.9, h = wall, $fn = 360/15);
42 translate([0, 0, -eps])
43 cylinder(r = pin_d/2, h = infty, $fn = 32);
44 rotate([0, 0, slot_angle])
45 translate([-pin_d/2-eps, -slot_w/2, 0])
46 cube([pin_d+2*eps, slot_w, slot_h-eps]);