1 //========================================================================
5 //========================================================================
12 #ifdef USE_GCC_PRAGMAS
16 #include "SplashTypes.h"
18 //------------------------------------------------------------------------
20 //------------------------------------------------------------------------
25 SplashScreen(int sizeA);
28 SplashScreen *copy() { return new SplashScreen(size << 1); }
30 // Return the computed pixel value (0=black, 1=white) for the gray
31 // level <value> at (<x>, <y>).
32 int test(int x, int y, SplashCoord value);
36 SplashCoord *mat; // threshold matrix
37 int size; // size of the threshold matrix