//======================================================================== // // OutputDev.h // // Copyright 1996 Derek B. Noonburg // //======================================================================== #ifndef OUTPUTDEV_H #define OUTPUTDEV_H #ifdef __GNUC__ #pragma interface #endif #include "gtypes.h" class GString; class GfxState; class GfxColorSpace; class GfxImageColorMap; class Stream; //------------------------------------------------------------------------ // OutputDev //------------------------------------------------------------------------ class OutputDev { public: // Constructor. OutputDev() {} // Destructor. virtual ~OutputDev() {} //----- get info about output device // Does this device use upside-down coordinates? // (Upside-down means (0,0) is the top left corner of the page.) virtual GBool upsideDown() = 0; // Does this device use drawChar() or drawString()? virtual GBool useDrawChar() = 0; //----- initialization and control // Set default transform matrix. virtual void setDefaultCTM(double *ctm1); // Start a page. virtual void startPage(int pageNum, GfxState *state) {} // End a page. virtual void endPage() {} // Dump page contents to display. virtual void dump() {} //----- coordinate conversion // Convert between device and user coordinates. virtual void cvtDevToUser(int dx, int dy, double *ux, double *uy); virtual void cvtUserToDev(double ux, double uy, int *dx, int *dy); //----- link borders virtual void drawLinkBorder(double x1, double y1, double x2, double y2, double w) {} //----- save/restore graphics state virtual void saveState(GfxState *state) {} virtual void restoreState(GfxState *state) {} //----- update graphics state virtual void updateAll(GfxState *state); virtual void updateCTM(GfxState *state, double m11, double m12, double m21, double m22, double m31, double m32) {} virtual void updateLineDash(GfxState *state) {} virtual void updateFlatness(GfxState *state) {} virtual void updateLineJoin(GfxState *state) {} virtual void updateLineCap(GfxState *state) {} virtual void updateMiterLimit(GfxState *state) {} virtual void updateLineWidth(GfxState *state) {} virtual void updateFillColor(GfxState *state) {} virtual void updateStrokeColor(GfxState *state) {} //----- update text state virtual void updateFont(GfxState *state) {} virtual void updateTextMat(GfxState *state) {} virtual void updateCharSpace(GfxState *state) {} virtual void updateRender(GfxState *state) {} virtual void updateRise(GfxState *state) {} virtual void updateWordSpace(GfxState *state) {} virtual void updateHorizScaling(GfxState *state) {} virtual void updateTextPos(GfxState *state) {} virtual void updateTextShift(GfxState *state, double shift) {} //----- path painting virtual void stroke(GfxState *state) {} virtual void fill(GfxState *state) {} virtual void eoFill(GfxState *state) {} //----- path clipping virtual void clip(GfxState *state) {} virtual void eoClip(GfxState *state) {} //----- text drawing virtual void beginString(GfxState *state, GString *s) {} virtual void endString(GfxState *state) {} virtual void drawChar(GfxState *state, double x, double y, double dx, double dy, Guchar c) {} virtual void drawChar16(GfxState *state, double x, double y, double dx, double dy, int c) {} virtual void drawString(GfxState *state, GString *s) {} virtual void drawString16(GfxState *state, GString *s) {} //----- image drawing virtual void drawImageMask(GfxState *state, Stream *str, int width, int height, GBool invert, GBool inlineImg); virtual void drawImage(GfxState *state, Stream *str, int width, int height, GfxImageColorMap *colorMap, GBool inlineImg); private: double ctm[6]; // coordinate transform matrix double ictm[6]; // inverse CTM }; #endif