//======================================================================== // // PSOutputDev.h // // Copyright 1996 Derek B. Noonburg // //======================================================================== #ifndef PSOUTPUTDEV_H #define PSOUTPUTDEV_H #ifdef __GNUC__ #pragma interface #endif #include #include "config.h" #include "Object.h" #include "OutputDev.h" class GfxPath; class GfxFont; //------------------------------------------------------------------------ // Parameters //------------------------------------------------------------------------ // Generate Level 1 PostScript? extern GBool psOutLevel1; // Paper size. extern int paperWidth; extern int paperHeight; //------------------------------------------------------------------------ // PSOutputDev //------------------------------------------------------------------------ enum PSFileType { psFile, // write to file psPipe, // write to pipe psStdout // write to stdout }; class PSOutputDev: public OutputDev { public: // Open a PostScript output file, and write the prolog. PSOutputDev(char *fileName, Catalog *catalog, int firstPage, int lastPage, GBool embedType11, GBool doForm1); // Destructor -- writes the trailer and closes the file. virtual ~PSOutputDev(); // Check if file was successfully created. virtual GBool isOk() { return ok; } //---- get info about output device // Does this device use upside-down coordinates? // (Upside-down means (0,0) is the top left corner of the page.) virtual GBool upsideDown() { return gFalse; } // Does this device use drawChar() or drawString()? virtual GBool useDrawChar() { return gFalse; } //----- initialization and control // Start a page. virtual void startPage(int pageNum, GfxState *state); // End a page. virtual void endPage(); //----- save/restore graphics state virtual void saveState(GfxState *state); virtual void restoreState(GfxState *state); //----- update graphics state virtual void updateCTM(GfxState *state, double m11, double m12, double m21, double m22, double m31, double m32); virtual void updateLineDash(GfxState *state); virtual void updateFlatness(GfxState *state); virtual void updateLineJoin(GfxState *state); virtual void updateLineCap(GfxState *state); virtual void updateMiterLimit(GfxState *state); virtual void updateLineWidth(GfxState *state); virtual void updateFillColor(GfxState *state); virtual void updateStrokeColor(GfxState *state); //----- update text state virtual void updateFont(GfxState *state); virtual void updateTextMat(GfxState *state); virtual void updateCharSpace(GfxState *state); virtual void updateRender(GfxState *state); virtual void updateRise(GfxState *state); virtual void updateWordSpace(GfxState *state); virtual void updateHorizScaling(GfxState *state); virtual void updateTextPos(GfxState *state); virtual void updateTextShift(GfxState *state, double shift); //----- path painting virtual void stroke(GfxState *state); virtual void fill(GfxState *state); virtual void eoFill(GfxState *state); //----- path clipping virtual void clip(GfxState *state); virtual void eoClip(GfxState *state); //----- text drawing virtual void drawString(GfxState *state, GString *s); //----- image drawing virtual void drawImageMask(GfxState *state, Stream *str, int width, int height, GBool invert, GBool inlineImg); virtual void drawImage(GfxState *state, Stream *str, int width, int height, GfxImageColorMap *colorMap, GBool inlineImg); private: void setupFonts(Dict *resDict); void setupFont(GfxFont *font); void setupEmbeddedFont(Ref *id); void setupEmbeddedFont(char *fileName); void doPath(GfxPath *path); void doImageL1(GfxImageColorMap *colorMap, GBool invert, GBool inlineImg, Stream *str, int width, int height, int len); void doImage(GfxImageColorMap *colorMap, GBool invert, GBool inlineImg, Stream *str, int width, int height, int len); void writePS(char *fmt, ...); void writePSString(GString *s); GBool embedType1; // embed Type 1 fonts? GBool doForm; // generate a form? FILE *f; // PostScript file PSFileType fileType; // file / pipe / stdout int seqPage; // current sequential page number Ref *fontIDs; // list of object IDs of all used fonts int fontIDLen; // number of entries in fontIDs array int fontIDSize; // size of fontIDs array Ref *fontFileIDs; // list of object IDs of all embedded fonts int fontFileIDLen; // number of entries in fontFileIDs array int fontFileIDSize; // size of fontFileIDs array char **fontFileNames; // list of names of all embedded external fonts int fontFileNameLen; // number of entries in fontFileNames array int fontFileNameSize; // size of fontFileNames array GBool ok; // set up ok? }; #endif