//======================================================================== // // XOutputDev.h // // Copyright 1996 Derek B. Noonburg // //======================================================================== #ifndef XOUTPUTDEV_H #define XOUTPUTDEV_H #ifdef __GNUC__ #pragma interface #endif #include #include #include #if HAVE_T1LIB_H #include #include #endif #include "config.h" #include "OutputDev.h" class GString; class GfxColor; class GfxFont; class GfxSubpath; class TextPage; struct RGBColor; class FontEncoding; class XOutputFontCache; //------------------------------------------------------------------------ // Constants //------------------------------------------------------------------------ #define maxRGBCube 8 // max size of RGB color cube #define numTmpPoints 256 // number of XPoints in temporary array #define numTmpSubpaths 16 // number of elements in temporary arrays // for fill/clip //------------------------------------------------------------------------ // Misc types //------------------------------------------------------------------------ struct BoundingRect { short xMin, xMax; // min/max x values short yMin, yMax; // min/max y values }; struct RGBColor { double r, g, b; }; //------------------------------------------------------------------------ // Parameters //------------------------------------------------------------------------ // Install a private colormap. extern GBool installCmap; // Size of RGB color cube. extern int rgbCubeSize; #if HAVE_T1LIB_H // Type of t1lib font rendering to use: // "none" -- don't use t1lib // "plain" -- t1lib, without anti-aliasing // "low" -- t1lib, with low-level anti-aliasing // "high" -- t1lib, with high-level anti-aliasing extern GString *t1libControl; #endif // If any of these are set, xpdf will use t1lib to render those font(s) // instead of using the X server font(s). extern GString *t1Courier; extern GString *t1CourierBold; extern GString *t1CourierBoldOblique; extern GString *t1CourierOblique; extern GString *t1Helvetica; extern GString *t1HelveticaBold; extern GString *t1HelveticaBoldOblique; extern GString *t1HelveticaOblique; extern GString *t1Symbol; extern GString *t1TimesBold; extern GString *t1TimesBoldItalic; extern GString *t1TimesItalic; extern GString *t1TimesRoman; extern GString *t1ZapfDingbats; // Use the EUC-JP encoding. extern GBool useEUCJP; #if JAPANESE_SUPPORT // X font name pattern to use for Japanese text. extern GString *japan12Font; #endif //------------------------------------------------------------------------ // XOutputFont //------------------------------------------------------------------------ class XOutputFont { public: XOutputFont(GfxFont *gfxFont, double m11, double m12, double m21, double m22, Display *display, XOutputFontCache *cache); virtual ~XOutputFont(); // Does this font match the ID and transform? GBool matches(Ref id1, double m11, double m12, double m21, double m22) { return id.num == id1.num && id.gen == id1.gen && m11 == tm11 && m12 == tm12 && m21 == tm21 && m22 == tm22; } // Was font created successfully? virtual GBool isOk() = 0; // Update with this font. virtual void updateGC(GC gc) = 0; // Draw character at ,. virtual void drawChar(GfxState *state, Pixmap pixmap, GC gc, double x, double y, int c) = 0; // Does this font use hex char codes? GBool isHex() { return hex; } protected: Ref id; // font ID double tm11, tm12, // original transform matrix tm21, tm22; Display *display; // X display GBool hex; // subsetted font with hex char codes // (this flag is used for text output) }; #if HAVE_T1LIB_H //------------------------------------------------------------------------ // XOutputT1Font //------------------------------------------------------------------------ class XOutputT1Font: public XOutputFont { public: XOutputT1Font(GfxFont *gfxFont, GString *pdfBaseFont, double m11, double m12, double m21, double m22, double size, double ntm11, double ntm12, double ntm21, double ntm22, Display *display, XOutputFontCache *cache); virtual ~XOutputT1Font(); // Was font created successfully? virtual GBool isOk(); // Update with this font. virtual void updateGC(GC gc); // Draw character at ,. virtual void drawChar(GfxState *state, Pixmap pixmap, GC gc, double x, double y, int c); private: float size; // font size int t1ID; // t1lib font ID GBool t1libAA; // true for anti-aliased fonts }; #endif //------------------------------------------------------------------------ // XOutputServerFont //------------------------------------------------------------------------ class XOutputServerFont: public XOutputFont { public: XOutputServerFont(GfxFont *gfxFont, char *fontNameFmt, FontEncoding *encoding, double m11, double m12, double m21, double m22, double size, double ntm11, double ntm12, double ntm21, double ntm22, Display *display, XOutputFontCache *cache); virtual ~XOutputServerFont(); // Was font created successfully? virtual GBool isOk(); // Update with this font. virtual void updateGC(GC gc); // Draw character at ,. virtual void drawChar(GfxState *state, Pixmap pixmap, GC gc, double x, double y, int c); private: XFontStruct *xFont; // the X font Gushort map[256]; // forward map (PDF code -> font code) Guchar revMap[256]; // reverese map (font code -> PDF code) }; //------------------------------------------------------------------------ // XOutputFontCache //------------------------------------------------------------------------ #if HAVE_T1LIB_H struct XOutputT1BaseFont { int num, gen; int t1ID; char **enc; char *encStr; }; #endif class XOutputFontCache { public: // Constructor. XOutputFontCache(Display *display); // Destructor. ~XOutputFontCache(); // Initialize (or re-initialize) the font cache for a new document. void startDoc(int screenNum, Guint depth, Colormap colormap); // Get a font. This creates a new font if necessary. XOutputFont *getFont(GfxFont *gfxFont, double m11, double m12, double m21, double m22); #if HAVE_T1LIB_H // Get a t1lib font. int getT1Font(GfxFont *gfxFont, GString *pdfBaseFont); // Use anti-aliased Type 1 fonts? GBool getT1libAA() { return t1libAA; } #endif private: void delFonts(); void clear(); Display *display; // X display pointer #if HAVE_T1LIB_H GBool useT1lib; // if false, t1lib is not used at all GBool t1libAA; // true for anti-aliased fonts GBool t1libAAHigh; // low or high-level anti-aliasing GBool t1Init; // set when t1lib has been initialized XOutputT1Font * // Type 1 fonts in reverse-LRU order t1Fonts[t1FontCacheSize]; int nT1Fonts; // number of valid entries in t1Fonts[] XOutputT1BaseFont * // list of t1lib base fonts t1BaseFonts; int t1BaseFontsSize; // size of t1BaseFonts array #endif XOutputServerFont * // X server fonts in reverse-LRU order serverFonts[serverFontCacheSize]; int nServerFonts; // number of valid entries in serverFonts[] }; //------------------------------------------------------------------------ // XOutputState //------------------------------------------------------------------------ struct XOutputState { GC strokeGC; GC fillGC; Region clipRegion; XOutputState *next; }; //------------------------------------------------------------------------ // XOutputDev //------------------------------------------------------------------------ class XOutputDev: public OutputDev { public: // Constructor. XOutputDev(Display *display1, Pixmap pixmap1, Guint depth1, Colormap colormap, unsigned long paperColor); // Destructor. virtual ~XOutputDev(); //---- get info about output device // Does this device use upside-down coordinates? // (Upside-down means (0,0) is the top left corner of the page.) virtual GBool upsideDown() { return gTrue; } // Does this device use drawChar() or drawString()? virtual GBool useDrawChar() { return gTrue; } //----- initialization and control // Start a page. virtual void startPage(int pageNum, GfxState *state); // End a page. virtual void endPage(); //----- link borders virtual void drawLinkBorder(double x1, double y1, double x2, double y2, double w); //----- save/restore graphics state virtual void saveState(GfxState *state); virtual void restoreState(GfxState *state); //----- update graphics state virtual void updateAll(GfxState *state); virtual void updateCTM(GfxState *state, double m11, double m12, double m21, double m22, double m31, double m32); virtual void updateLineDash(GfxState *state); virtual void updateFlatness(GfxState *state); virtual void updateLineJoin(GfxState *state); virtual void updateLineCap(GfxState *state); virtual void updateMiterLimit(GfxState *state); virtual void updateLineWidth(GfxState *state); virtual void updateFillColor(GfxState *state); virtual void updateStrokeColor(GfxState *state); //----- update text state virtual void updateFont(GfxState *state); //----- path painting virtual void stroke(GfxState *state); virtual void fill(GfxState *state); virtual void eoFill(GfxState *state); //----- path clipping virtual void clip(GfxState *state); virtual void eoClip(GfxState *state); //----- text drawing virtual void beginString(GfxState *state, GString *s); virtual void endString(GfxState *state); virtual void drawChar(GfxState *state, double x, double y, double dx, double dy, Guchar c); virtual void drawChar16(GfxState *state, double x, double y, double dx, double dy, int c); //----- image drawing virtual void drawImageMask(GfxState *state, Stream *str, int width, int height, GBool invert, GBool inlineImg); virtual void drawImage(GfxState *state, Stream *str, int width, int height, GfxImageColorMap *colorMap, GBool inlineImg); //----- special access // Called to indicate that a new PDF document has been loaded. void startDoc(); // Find a string. If is true, starts looking at ,; // otherwise starts looking at top of page. If is true, // stops looking at ,; otherwise stops looking at bottom // of page. If found, sets the text bounding rectange and returns // true; otherwise returns false. GBool findText(char *s, GBool top, GBool bottom, int *xMin, int *yMin, int *xMax, int *yMax); // Get the text which is inside the specified rectangle. GString *getText(int xMin, int yMin, int xMax, int yMax); protected: // Update pixmap ID after a page change. void setPixmap(Pixmap pixmap1, int pixmapW1, int pixmapH1) { pixmap = pixmap1; pixmapW = pixmapW1; pixmapH = pixmapH1; } private: Display *display; // X display pointer int screenNum; // X screen number Pixmap pixmap; // pixmap to draw into int pixmapW, pixmapH; // size of pixmap Guint depth; // pixmap depth Colormap colormap; // X colormap int flatness; // line flatness GC paperGC; // GC for background GC strokeGC; // GC with stroke color GC fillGC; // GC with fill color Region clipRegion; // clipping region GBool trueColor; // set if using a TrueColor visual int rMul, gMul, bMul; // RGB multipliers (for TrueColor) int rShift, gShift, bShift; // RGB shifts (for TrueColor) Gulong // color cube colors[maxRGBCube * maxRGBCube * maxRGBCube]; int numColors; // size of color cube XPoint // temporary points array tmpPoints[numTmpPoints]; int // temporary arrays for fill/clip tmpLengths[numTmpSubpaths]; BoundingRect tmpRects[numTmpSubpaths]; GfxFont *gfxFont; // current PDF font XOutputFont *font; // current font XOutputFontCache *fontCache; // font cache XOutputState *save; // stack of saved states TextPage *text; // text from the current page void updateLineAttrs(GfxState *state, GBool updateDash); void doFill(GfxState *state, int rule); void doClip(GfxState *state, int rule); int convertPath(GfxState *state, XPoint **points, int *size, int *numPoints, int **lengths, GBool fillHack); void convertSubpath(GfxState *state, GfxSubpath *subpath, XPoint **points, int *size, int *n); void doCurve(XPoint **points, int *size, int *k, double x0, double y0, double x1, double y1, double x2, double y2, double x3, double y3); void addPoint(XPoint **points, int *size, int *k, int x, int y); Gulong findColor(GfxColor *color); Gulong findColor(RGBColor *x, RGBColor *err); }; #endif