//======================================================================== // // XOutputDev.h // // Copyright 1996 Derek B. Noonburg // //======================================================================== #ifndef XOUTPUTDEV_H #define XOUTPUTDEV_H #ifdef __GNUC__ #pragma interface #endif #include #include #include #include "config.h" #include "OutputDev.h" class GString; class GfxColor; class GfxFont; class GfxSubpath; class TextPage; struct RGBColor; //------------------------------------------------------------------------ // Constants //------------------------------------------------------------------------ #define maxRGBCube 8 // max size of RGB color cube #define numTmpPoints 256 // number of XPoints in temporary array #define numTmpSubpaths 16 // number of elements in temporary arrays // for fill/clip //------------------------------------------------------------------------ // Misc types //------------------------------------------------------------------------ struct BoundingRect { short xMin, xMax; // min/max x values short yMin, yMax; // min/max y values }; struct RGBColor { double r, g, b; }; //------------------------------------------------------------------------ // Parameters //------------------------------------------------------------------------ // Install a private colormap. extern GBool installCmap; // Size of RGB color cube. extern int rgbCubeSize; //------------------------------------------------------------------------ // XOutputFont //------------------------------------------------------------------------ class XOutputFont { public: // Constructor. XOutputFont(GfxFont *gfxFont, double m11, double m12, double m21, double m22, Display *display1); // Destructor. ~XOutputFont(); // Does this font match the ID, size, and angle? GBool matches(Ref id1, double m11, double m12, double m21, double m22) { return id.num == id1.num && id.gen == id1.gen && mat11 == m11 && mat12 == m12 && mat21 == m21 && mat22 == m22; } // Get X font. XFontStruct *getXFont() { return xFont; } // Get character mapping. Gushort mapChar(Guchar c) { return map[c]; } // Reverse map a character. Guchar revMapChar(Gushort c) { return revMap[c]; } // Does this font use hex char codes? GBool isHex() { return hex; } private: Ref id; double mat11, mat12, mat21, mat22; Display *display; XFontStruct *xFont; GBool hex; // subsetted font with hex char codes Gushort map[256]; Guchar revMap[256]; }; //------------------------------------------------------------------------ // XOutputFontCache //------------------------------------------------------------------------ class XOutputFontCache { public: // Constructor. XOutputFontCache(Display *display1); // Destructor. ~XOutputFontCache(); // Get a font. This creates a new font if necessary. XOutputFont *getFont(GfxFont *gfxFont, double m11, double m12, double m21, double m22); private: Display *display; // X display pointer XOutputFont * // fonts in reverse-LRU order fonts[fontCacheSize]; int numFonts; // number of valid entries }; //------------------------------------------------------------------------ // XOutputState //------------------------------------------------------------------------ struct XOutputState { GC strokeGC; GC fillGC; Region clipRegion; XOutputState *next; }; //------------------------------------------------------------------------ // XOutputDev //------------------------------------------------------------------------ class XOutputDev: public OutputDev { public: // Constructor. XOutputDev(Display *display1, Pixmap pixmap1, Guint depth1, Colormap colormap, unsigned long paperColor); // Destructor. virtual ~XOutputDev(); //---- get info about output device // Does this device use upside-down coordinates? // (Upside-down means (0,0) is the top left corner of the page.) virtual GBool upsideDown() { return gTrue; } // Does this device use drawChar() or drawString()? virtual GBool useDrawChar() { return gTrue; } //----- initialization and control // Start a page. virtual void startPage(int pageNum, GfxState *state); // End a page. virtual void endPage(); //----- link borders virtual void drawLinkBorder(double x1, double y1, double x2, double y2, double w); //----- save/restore graphics state virtual void saveState(GfxState *state); virtual void restoreState(GfxState *state); //----- update graphics state virtual void updateAll(GfxState *state); virtual void updateCTM(GfxState *state, double m11, double m12, double m21, double m22, double m31, double m32); virtual void updateLineDash(GfxState *state); virtual void updateFlatness(GfxState *state); virtual void updateLineJoin(GfxState *state); virtual void updateLineCap(GfxState *state); virtual void updateMiterLimit(GfxState *state); virtual void updateLineWidth(GfxState *state); virtual void updateFillColor(GfxState *state); virtual void updateStrokeColor(GfxState *state); //----- update text state virtual void updateFont(GfxState *state); //----- path painting virtual void stroke(GfxState *state); virtual void fill(GfxState *state); virtual void eoFill(GfxState *state); //----- path clipping virtual void clip(GfxState *state); virtual void eoClip(GfxState *state); //----- text drawing virtual void beginString(GfxState *state, GString *s); virtual void endString(GfxState *state); virtual void drawChar(GfxState *state, double x, double y, double dx, double dy, Guchar c); virtual void drawChar16(GfxState *state, double x, double y, double dx, double dy, int c); //----- image drawing virtual void drawImageMask(GfxState *state, Stream *str, int width, int height, GBool invert, GBool inlineImg); virtual void drawImage(GfxState *state, Stream *str, int width, int height, GfxImageColorMap *colorMap, GBool inlineImg); //----- special access // Find a string. If is true, starts looking at ,; // otherwise starts looking at top of page. If is true, // stops looking at ,; otherwise stops looking at bottom // of page. If found, sets the text bounding rectange and returns // true; otherwise returns false. GBool findText(char *s, GBool top, GBool bottom, int *xMin, int *yMin, int *xMax, int *yMax); // Get the text which is inside the specified rectangle. GString *getText(int xMin, int yMin, int xMax, int yMax); protected: // Update pixmap ID after a page change. void setPixmap(Pixmap pixmap1, int pixmapW1, int pixmapH1) { pixmap = pixmap1; pixmapW = pixmapW1; pixmapH = pixmapH1; } private: Display *display; // X display pointer int screenNum; // X screen number Pixmap pixmap; // pixmap to draw into int pixmapW, pixmapH; // size of pixmap Guint depth; // pixmap depth int flatness; // line flatness GC paperGC; // GC for background GC strokeGC; // GC with stroke color GC fillGC; // GC with fill color Region clipRegion; // clipping region GBool trueColor; // set if using a TrueColor visual int rMul, gMul, bMul; // RGB multipliers (for TrueColor) int rShift, gShift, bShift; // RGB shifts (for TrueColor) Gulong // color cube colors[maxRGBCube * maxRGBCube * maxRGBCube]; int numColors; // size of color cube XPoint // temporary points array tmpPoints[numTmpPoints]; int // temporary arrays for fill/clip tmpLengths[numTmpSubpaths]; BoundingRect tmpRects[numTmpSubpaths]; GfxFont *gfxFont; // current PDF font XOutputFont *font; // current font XOutputFontCache *fontCache; // font cache XOutputState *save; // stack of saved states TextPage *text; // text from the current page void updateLineAttrs(GfxState *state, GBool updateDash); void doFill(GfxState *state, int rule); void doClip(GfxState *state, int rule); int convertPath(GfxState *state, XPoint **points, int *size, int *numPoints, int **lengths, GBool fillHack); void convertSubpath(GfxState *state, GfxSubpath *subpath, XPoint **points, int *size, int *n); void doCurve(XPoint **points, int *size, int *k, double x0, double y0, double x1, double y1, double x2, double y2, double x3, double y3); void addPoint(XPoint **points, int *size, int *k, int x, int y); Gulong findColor(GfxColor *color); Gulong findColor(RGBColor *x, RGBColor *err); }; #endif