guint index;
index = ephy_zoom_get_zoom_level_index (level);
- return zoom_levels[CLAMP(index + steps, 0, n_zoom_levels - 1)].level;
+ return zoom_levels[CLAMP(index + steps, 3, n_zoom_levels - 1)].level;
}
float ephy_zoom_get_nearest_zoom_level (float level)