REPEAT_COUNT
};
- class PkChar : public AbstractCharacter {
+ class PkChar : public AbstractCharacter
+ {
uint dyn_f;
bool first_is_black; // if first run count is black or white
int character_code;
void unpack_rle (RleContext& nr);
void unpack_bitmap (void);
void unpack (void);
+
public:
PkChar (AbstractLoader &l);
virtual void paint (DviRuntime &runtime);