+ double *edge; // "near" edge x or y coord of each char
+ // (plus one extra entry for the last char)
+ int len; // length of text and edge arrays
+ int size; // size of text and edge arrays
+ int charPos; // character position (within content stream)
+ int charLen; // number of content stream characters in
+ // this word
+ TextFontInfo *font; // font information
+ double fontSize; // font size
+ GBool spaceAfter; // set if there is a space between this
+ // word and the next word on the line
+ TextWord *next; // next word in line
+
+#if TEXTOUT_WORD_LIST
+ double colorR, // word color
+ colorG,
+ colorB;
+#endif
+
+ friend class TextPool;
+ friend class TextLine;
+ friend class TextBlock;
+ friend class TextFlow;
+ friend class TextWordList;
+ friend class TextPage;
+};
+
+//------------------------------------------------------------------------
+// TextPool
+//------------------------------------------------------------------------
+
+class TextPool {
+public:
+
+ TextPool();
+ ~TextPool();
+
+ TextWord *getPool(int baseIdx) { return pool[baseIdx - minBaseIdx]; }
+ void setPool(int baseIdx, TextWord *p) { pool[baseIdx - minBaseIdx] = p; }
+
+ int getBaseIdx(double base);
+
+ void addWord(TextWord *word);
+
+private:
+
+ int minBaseIdx; // min baseline bucket index
+ int maxBaseIdx; // max baseline bucket index
+ TextWord **pool; // array of linked lists, one for each
+ // baseline value (multiple of 4 pts)
+ TextWord *cursor; // pointer to last-accessed word
+ int cursorBaseIdx; // baseline bucket index of last-accessed word
+
+ friend class TextBlock;
+ friend class TextPage;
+};
+
+//------------------------------------------------------------------------
+// TextLine
+//------------------------------------------------------------------------
+
+class TextLine {
+public:
+
+ TextLine(TextBlock *blkA, int rotA, double baseA);
+ ~TextLine();
+
+ void addWord(TextWord *word);
+
+ // Return the distance along the primary axis between <this> and
+ // <line>.
+ double primaryDelta(TextLine *line);
+
+ // Compares <this> to <line>, returning -1 (<), 0 (=), or +1 (>),
+ // based on a primary-axis comparison, e.g., x ordering if rot=0.
+ int primaryCmp(TextLine *line);
+
+ // Compares <this> to <line>, returning -1 (<), 0 (=), or +1 (>),
+ // based on a secondary-axis comparison of the baselines, e.g., y
+ // ordering if rot=0.
+ int secondaryCmp(TextLine *line);
+
+ int cmpYX(TextLine *line);
+
+ static int cmpXY(const void *p1, const void *p2);
+
+ void coalesce(UnicodeMap *uMap);
+
+private:
+
+ TextBlock *blk; // parent block
+ int rot; // text rotation
+ double xMin, xMax; // bounding box x coordinates
+ double yMin, yMax; // bounding box y coordinates
+ double base; // baseline x or y coordinate
+ TextWord *words; // words in this line
+ TextWord *lastWord; // last word in this line
+ Unicode *text; // Unicode text of the line, including
+ // spaces between words
+ double *edge; // "near" edge x or y coord of each char
+ // (plus one extra entry for the last char)
+ int *col; // starting column number of each Unicode char
+ int len; // number of Unicode chars
+ int convertedLen; // total number of converted characters
+ GBool hyphenated; // set if last char is a hyphen
+ TextLine *next; // next line in block
+
+ friend class TextLineFrag;
+ friend class TextBlock;
+ friend class TextFlow;
+ friend class TextWordList;
+ friend class TextPage;
+};
+
+//------------------------------------------------------------------------
+// TextBlock
+//------------------------------------------------------------------------
+
+class TextBlock {
+public: