splashModeMono1,
splashModeMono8,
splashModeRGB8,
+ splashModeRGB8Packed,
splashModeBGR8Packed
};
#define splashMakeRGB8(r, g, b) \
((((r) & 0xff) << 16) | (((g) & 0xff) << 8) | ((b) & 0xff))
+typedef Guchar SplashRGB8P; // packed
+
// 3x8-bit RGB: (MSB) 00BBGGRR (LSB)
typedef Guint SplashBGR8;
typedef Guchar SplashBGR8P; // packed
SplashMono1P *mono1;
SplashMono8 *mono8;
SplashRGB8 *rgb8;
+ SplashRGB8P *rgb8p;
SplashBGR8P *bgr8;
};