// keep the resulting .stl file manifold.
fudge = 0.1;
-module poly_path4306(h)
+module poly_outline()
{
- // linear_extrude(height=5)
- rotate_extrude(angle = 210) rotate([0, 0, 90])
- translate([35,-13, 0]){
- polygon([[-35.333988,-11.375980],[-35.388672,-10.879880],[-19.400388,-8.881840],[-7.386879,-6.756644],[4.589842,-4.381840],[11.716397,-2.942169],[19.560552,-0.889650],[22.772022,0.412676],[26.967856,2.622476],[31.177810,5.551311],[32.984881,7.226479],[34.431642,9.010740],[34.818362,10.416990],[34.888672,11.375980],[35.388672,11.368160],[35.314452,10.356450],[34.845702,8.733400],[33.349661,6.878547],[31.503835,5.154443],[27.236641,2.175499],[22.991750,-0.049398],[19.716792,-1.366210],[11.819819,-3.433821],[4.687502,-4.874020],[-7.291714,-7.247646],[-19.322268,-9.374020],[-35.333988,-11.375980]]);
- }
+translate([35.01, -17.5, 0])
+ polygon([[-34.993000,-7.750540],[-35.002600,-7.283950],[-30.390825,-6.787054],[-19.036880,-5.237750],[-5.577521,-2.848014],[4.953350,-0.739700],[12.407086,0.839569],[19.933820,2.756390],[29.405920,5.806369],[35.001720,7.750540],[35.002600,7.248370],[29.490142,5.319456],[20.070500,2.275930],[12.517434,0.353189],[5.050970,-1.227980],[-5.481264,-3.336864],[-18.958800,-5.729930],[-30.353692,-7.267481],[-34.993080,-7.750540]]);
}
infty = 200;
+
+module outline_border() {
+ rotate([0, -90, 0])
+ linear_extrude(height=0.5) poly_outline();
+}
+
+module body() {
+ // main shape
+ rotate_extrude(angle = 210)
+ rotate([0, 0, 90])
+ poly_outline();
+
+ // inner side supports
+ for (i = [-1,1]) scale([1, i, 1])
+ for (y = [0:0.25:3.5])
+ translate([0, y, 0])
+ outline_border();
+}
+
difference() {
- poly_path4306();
- translate([-infty/2, -infty/2, -infty]) cube(infty);
- rotate([7, 0, 0])
- translate([-infty/2, 10, -infty/2]) cube(infty);
+ body();
+ translate([5, -infty/2,-infty/2]) cube(infty);
}