#include "lights.h"
-#define AMBIENT_VAL_SHIFT 2
-static uint16_t ambient_val, ambient_val16;
+#define AMBIENT_FAST_SHIFT 2 // running avg of ADC vals
+#define AMBIENT_SLOW_SHIFT 6 // 1 << AMBIENT_SLOW_SHIFT times slower
+
+static uint16_t ambient_fast, ambient_slow;
volatile unsigned char ambient_zone;
-static unsigned char ambient_min, ambient_max, ambient_16drop;
+static unsigned char ambient_min, ambient_max, ambient_drop;
/* logging */
#define AMBIENT_LOG_SIZE 128
/* My photodiode reads 0x00C5 .. 0x033B */
typedef struct {
- uint16_t lo, hi;
+ uint16_t lo, hi; // TODO: consider changing this to bytes
} ambient_zone_t;
/*
* and having small overlaps in order to provide a bit of hysteresis.
*/
static ambient_zone_t ambient_zones[N_AMBIENT_ZONES] = {
- { 0x0000 , 0x0250<<AMBIENT_VAL_SHIFT }, // dark
- { 0x0240<<AMBIENT_VAL_SHIFT, 0x02e0<<AMBIENT_VAL_SHIFT }, // evening
- { 0x02c0<<AMBIENT_VAL_SHIFT, 0x0306<<AMBIENT_VAL_SHIFT }, // dawn
- { 0x02f8<<AMBIENT_VAL_SHIFT, 0xffff }, // day
+ { 0x0000, 0x0250 }, // dark
+ { 0x0240, 0x02e0 }, // evening
+ { 0x02c0, 0x0306 }, // dawn
+ { 0x02f8, 0xffff }, // day
};
void init_ambient()
{
- ambient_val = 0;
- ambient_val16 = 0;
+ ambient_slow = 0;
+ ambient_fast = 0;
ambient_max = 0;
ambient_min = 0xFF;
ambient_zone = 1;
- ambient_16drop = 0;
+ ambient_drop = 0;
ambient_log_offset = eeprom_read_byte(&ambient_log_offset_stored);
if (ambient_log_offset >= AMBIENT_LOG_SIZE - 1)
return;
- // eeprom_write_byte(&ambient_log[ambient_log_offset++], ambient_min);
- eeprom_write_byte(&ambient_log[ambient_log_offset++], ambient_max);
- eeprom_write_byte(&ambient_log[ambient_log_offset++], ambient_16drop);
+ ambient_max -= ambient_min;
+ ambient_max >>= 2;
+ if (ambient_max > 15)
+ ambient_max = 15;
+
+ ambient_drop >>= 2;
+ if (ambient_drop > 15)
+ ambient_drop = 15;
+
+ eeprom_write_byte(&ambient_log[ambient_log_offset++], ambient_min);
+ eeprom_write_byte(&ambient_log[ambient_log_offset++],
+ (ambient_max << 4) | ambient_drop);
ambient_min = 0xFF;
ambient_max = 0;
- ambient_16drop = 0;
+ ambient_drop = 0;
}
static inline void ambient_zone_changed()
pattern_reload();
}
-void ambient_adc(uint16_t adcval)
+static unsigned char val_to_zone(uint16_t ambient_val)
{
- unsigned char old_zone = ambient_zone;
- unsigned char byte_val, byte_val16;
+ unsigned char new_zone = ambient_zone;
- ambient_val += adcval - (ambient_val
- >> (AMBIENT_VAL_SHIFT - AMBIENT_ADC_SHIFT));
+ while (ambient_zones[new_zone].lo > ambient_val)
+ new_zone--;
+
+ while (ambient_zones[new_zone].hi < ambient_val)
+ new_zone++;
+
+ return new_zone;
+}
- while (ambient_zones[ambient_zone].lo > ambient_val)
- ambient_zone--;
+void ambient_adc(uint16_t adcval)
+{
+ unsigned char new_zone, user_zone;
+ unsigned char byte_fast, byte_slow, drop;
+ uint16_t a_10bit;
- while (ambient_zones[ambient_zone].hi < ambient_val)
- ambient_zone++;
+ // running avg - shorter timespan
+ ambient_fast += adcval - (ambient_fast >> AMBIENT_FAST_SHIFT);
- byte_val = ambient_val >> (2 + AMBIENT_VAL_SHIFT - AMBIENT_ADC_SHIFT);
+ // running avg - longer timespan
+ a_10bit = ambient_fast >> (AMBIENT_FAST_SHIFT + AMBIENT_ADC_SHIFT);
+ ambient_slow += a_10bit - (ambient_slow >> AMBIENT_SLOW_SHIFT);
- ambient_val16 += byte_val - (ambient_val16 >> 4);
- byte_val16 = ambient_val16 >> 4;
+ // ambient zones are governed by shorter timespan by default
+ new_zone = val_to_zone(a_10bit);
- if (byte_val16 > byte_val) {
- byte_val16 -= byte_val;
- if (byte_val16 > ambient_16drop)
- ambient_16drop = byte_val16;
+ if (new_zone > 1 && (
+ new_zone == ambient_zone-1 || new_zone == ambient_zone+1)) {
+ // but change to the neighbouring zone is governed by _slow,
+ // except to the darkest zone, where we want fast reaction.
+ new_zone = val_to_zone(ambient_slow >> AMBIENT_SLOW_SHIFT);
}
- if (ambient_min > byte_val)
- ambient_min = byte_val;
+ // user_param ambient zone override
+ if ((user_zone = get_user_param(0)) > 0)
+ new_zone = user_zone - 1;
- if (ambient_max < byte_val)
- ambient_max = byte_val;
+ // TODO: maybe use these values instead of 10-bit?
+ byte_fast = a_10bit >> 2;
+ byte_slow = ambient_slow >> (AMBIENT_SLOW_SHIFT + 2);
- // user_param ambient zone override
- if ((byte_val = get_user_param(0)) > 0)
- ambient_zone = byte_val - 1;
+ if (byte_slow > byte_fast) {
+ drop = byte_slow - byte_fast;
+ if (drop > ambient_drop)
+ ambient_drop = drop;
+ }
+
+ if (ambient_min > byte_fast)
+ ambient_min = byte_fast;
+
+ if (ambient_max < byte_fast)
+ ambient_max = byte_fast;
- if (old_zone != ambient_zone) {
+ if (new_zone != ambient_zone) {
+ ambient_zone = new_zone;
#if 0
log_byte(0xab);
log_byte(ambient_zone);