#include "lights.h"
static pattern_t panic_pattern[] = {
- { 3, D_1 }, // FIXME: will be 4, but let's be safe while testing
- { 0, D_1 },
- { 3, D_1 },
- { 0, D_1 },
- { 3, D_1 },
- { 0, D_1 },
- { 3, D_1 },
- { 0, D_1 },
- { 3, D_1 },
- { 0, D_1 },
- { 3, D_1 },
- { 0, D_1 },
- { 3, D_1 },
- { 0, D_1 },
- { 3, D_1 },
- { 0, D_1 },
- { 3, D_1 },
- { 0, D_1 },
- { 3, D_1 },
- { 0, D_1 },
- { 3, D_1 },
- { 0, D_1 },
+ { PWM_PAT(2, 0, 0), D_1 },
+ { PWM_PAT(0, 0, 2), D_1 },
+ { PWM_PAT(0, 0, 0), D_1 },
+ { PWM_PAT(2, 0, 0), D_1 },
+ { PWM_PAT(0, 0, 2), D_1 },
+ { PWM_PAT(0, 0, 0), D_1 },
+ { PWM_PAT(2, 0, 0), D_1 },
+ { PWM_PAT(0, 0, 2), D_1 },
+ { PWM_PAT(0, 0, 0), D_1 },
+ { PWM_PAT(2, 0, 0), D_1 },
+ { PWM_PAT(0, 0, 2), D_1 },
+ { PWM_PAT(0, 0, 0), D_1 },
+ { PWM_PAT(2, 0, 0), D_1 },
+ { PWM_PAT(0, 0, 2), D_1 },
+ { PWM_PAT(0, 0, 0), D_1 },
+ { PWM_PAT(2, 0, 0), D_1 },
+ { PWM_PAT(0, 0, 2), D_1 },
+ { PWM_PAT(0, 0, 0), D_1 },
+ { PWM_PAT(2, 0, 0), D_1 },
+ { PWM_PAT(0, 0, 2), D_1 },
+ { PWM_PAT(0, 0, 0), D_1 },
PATTERN_END
};