ObjsExplorer.h

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00001 /* $Id: ObjsExplorer.h,v 1.1 2002/11/05 14:41:19 anonymous Exp $ */
00002 
00003 #ifndef __OBJECTS_EXPLORER_H
00004 #define __OBJECTS_EXPLORER_H
00005 
00006 #include <esg/explorer/ObjsInAreaExplorer.h>
00007 
00008 /*
00009  * Explorer, which returns all drawable objects (shapes) in the scene.
00010  * This is equivalent to ObjsInAreaExplorer with maximal area but this
00011  * implementation should be a little bit more efficient.
00012  */
00013 
00014 namespace esg {
00015 
00016 class OGSCENE_EXPORT ObjsExplorer : public ObjsInAreaExplorer {
00017 protected:
00018     virtual bool _iterate (SceneGraphObject&);
00019     
00020 public:
00021     ObjsExplorer();
00022 };
00023     
00024 }; // namespace
00025 
00026 #endif // __OBJECTS_EXPLORER_H

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