TexturePNG.h

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00001 /* $Id:$ */
00002 
00003 #ifndef __TEXTURE_PNG_H
00004 #define __TEXTURE_PNG_H
00005 
00006 #include <esg/texture/Texture2D.h>
00007 
00008 namespace esg {
00009 
00010 class TexturePNG : public Texture2D {
00011 public:
00012     TexturePNG(const char* /* path to PNG */);
00013 };
00014     
00015 }; // namespace
00016 
00017 #endif // __TEXTURE_PNG_H

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