addValue(const Vector3 &pos, const Vector3 &normal, const Color3f &irrad, float meanDistance) | IrradianceCache | |
getNextValuePointer() | IrradianceCache | |
getNumNodes() const | IrradianceCache | |
getNumStoredValues() const | IrradianceCache | |
getValue(const Vector3 &pos, const Vector3 &normal, vector< IrradianceCache::Value * > &buffer) const | IrradianceCache | |
IrradianceCache(float mError, float rootSize) | IrradianceCache | |
isInside(const Vector3 &position) const | IrradianceCache | [protected] |
maxError | IrradianceCache | [protected] |
resetValuePointer() | IrradianceCache | [inline] |
root | IrradianceCache | [protected] |
treeValuesBuffer | IrradianceCache | [protected] |
~IrradianceCache() | IrradianceCache | [virtual] |