#include <esg/Definitions.h>
#include <esg/geometry/FDH.h>
#include <esg/explorer/NExtentsExplorer.h>
#include <esg/mesh/PolygonalMesh.h>
Go to the source code of this file.
Defines | |
#define | FDH_UPDATE_FACET(i, k) |
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Value: { \ if (facetVert && nFacetVert) { \ bool found = false; \ for (register unsigned m = 0; m < nFacetVert[(i)] && !found; m++) \ if (facetVert[(i)][m] == (k)) found = true; \ if (!found) facetVert[(i)][nFacetVert[(i)]++] = (k); \ } \ } Definition at line 56 of file FDH.cc. Referenced by FDH::_get_corners(). |