__debug(void) | Polygon | [virtual] |
_area | Polygon | [protected] |
_coplanar_tri_collision(Polygon &, const Vector3 &v0, const Vector3 &v1, const Vector3 &v2, const Vector3 &u0, const Vector3 &u1, const Vector3 &u2) | Polygon | [protected] |
_duplicate_attributes(const Geometry &) | Polygon | [protected, virtual] |
_edgeProjection | Polygon | [protected] |
_fxyz | Polygon | [protected] |
_get_facet_normal(void) const | Polygon | [protected, virtual] |
_get_vert_normal(unsigned) const | Polygon | [protected, virtual] |
_get_vert_uv_coord(unsigned) const | Polygon | [protected, virtual] |
_get_vertex(unsigned) const | Polygon | [protected, virtual] |
_insideOut | Geometry | [protected] |
_mesh(int) const | Polygon | [protected, virtual] |
_normal | Polygon | [protected] |
_normalFixed | Polygon | [protected] |
_normals | Polygon | [protected] |
_nVert | Polygon | [protected] |
_precompute_proj(void))[6];bool_separation_by_plane(const Geometry &) const ;bool_separation_by_edges(Geometry &) const ;bool_point_inside_polygon(const Vector3 &, Vector3 *, Vector2 * | Polygon | [protected] |
_proj | Polygon | [protected] |
_rotate(float, const Vector3 &) | Polygon | [protected, virtual] |
_rotate(const Matrix3 &) | Polygon | [protected, virtual] |
_rotateX(float) | Polygon | [protected, virtual] |
_rotateY(float) | Polygon | [protected, virtual] |
_rotateZ(float) | Polygon | [protected, virtual] |
_scale(float) | Polygon | [protected, virtual] |
_set_edge_projection(void) | Polygon | [protected] |
_transform(const Matrix4 &) | Polygon | [protected, virtual] |
_translate(float, float, float) | Polygon | [protected, virtual] |
esg::Geometry::_translate(const Vector3 &v) | Geometry | [inline, protected] |
_triTriCollision(Polygon &) | Polygon | [protected] |
_uvCoords | Polygon | [protected] |
_vertices | Polygon | [protected] |
centroid(void) const | Polygon | [virtual] |
clone(const Matrix4 *pTrMat) const | Polygon | [virtual] |
esg::Geometry::clone(void) const | Geometry | [inline] |
distance(const Geometry &geom, Vector3 *pDir) | Polygon | [virtual] |
dump(const char *intent, const char *tab) | Polygon | [virtual] |
edgeProjection enum name | Polygon | |
EPS | Geometry | [static] |
extent(const Vector3 &direction) const | Polygon | [virtual] |
esg::Geometry::extent(float x, float y, float z) const | Geometry | [inline] |
Geometry() | Geometry | [inline] |
getEdgeProjection(void) const | Polygon | [virtual] |
getFacetNormal(void) const | Polygon | [virtual] |
getFXYZ(void) const | Polygon | [virtual] |
getVertex(unsigned index) const | Polygon | [virtual] |
getVertNormal(unsigned index) const | Polygon | [virtual] |
getVertUVCoord(unsigned) const | Polygon | [virtual] |
haveFixedNormal(void) const | Polygon | [virtual] |
haveVertNormals(void) const | Polygon | [virtual] |
haveVertUVCoords(void) const | Polygon | [virtual] |
insideOut(bool b) | Geometry | [inline] |
mapToUV(const Vector3 &v, Vector2 &uv) | Polygon | [virtual] |
mesh(int density=0) const | Geometry | |
NONE_PROJ enum value | Polygon | |
numVertices(void) const | Polygon | [virtual] |
pointInsidePolygon(const Vector3 &p, Vector3 *n, Vector2 *u) | Polygon | [inline] |
Polygon() | Polygon | |
Polygon(const Vector3 *va, const Vector3 *na, const Vector2 *uva, unsigned n) | Polygon | |
Polygon(const Vector3 *va, const Vector3 *na, const Vector2 *uva, unsigned n, const Vector3 &norm, bool fixedn) | Polygon | |
radius(const Vector3 ¢roid) const | Polygon | [virtual] |
esg::Geometry::radius(void) const | Geometry | [inline, virtual] |
randomDirection(const Vector3 &pov, Vector3 &dir, double *pdf) | Polygon | [virtual] |
randomSample(int mask, PointEnv &pe, double *pdf) | Polygon | [virtual] |
rayIntersection(PointEnv *pPE, int mask, const Vector3 &origin, const Vector3 &direction, float maxD=MAXFLOAT) | Polygon | [virtual] |
separation(Geometry &geom, Vector3 *pDir) | Polygon | [virtual] |
setFacetNormal(const Vector3 &norm, bool fixedn) | Polygon | |
setNormals(const Vector3 *na) | Polygon | |
setUVCoords(const Vector2 *uva) | Polygon | |
setVertices(const Vector3 *va, unsigned n) | Polygon | |
XY enum value | Polygon | |
XZ enum value | Polygon | |
YZ enum value | Polygon | |
~ESGObject() | ESGObject | [inline, virtual] |
~Geometry() | Geometry | [inline, virtual] |
~Polygon() | Polygon | [virtual] |