#include <glm.h>
Public Attributes | |
char * | name |
GLfloat | diffuse [4] |
GLfloat | ambient [4] |
GLfloat | specular [4] |
GLfloat | emmissive [4] |
GLfloat | shininess |
Definition at line 29 of file glm.h.
|
Definition at line 32 of file glm.h. Referenced by MayaParser::_set_material(), glmDraw(), glmReadMTL(), and glmWriteMTL(). |
|
Definition at line 31 of file glm.h. Referenced by MayaParser::_set_material(), glmDraw(), glmReadMTL(), and glmWriteMTL(). |
|
|
|
Definition at line 30 of file glm.h. Referenced by glmDelete(), glmFindMaterial(), glmReadMTL(), and glmWriteMTL(). |
|
Definition at line 35 of file glm.h. Referenced by MayaParser::_set_material(), glmDraw(), glmReadMTL(), and glmWriteMTL(). |
|
Definition at line 33 of file glm.h. Referenced by MayaParser::_set_material(), glmDraw(), glmReadMTL(), and glmWriteMTL(). |