#include <Point3D.h>
Inheritance diagram for Point3D:
Public Member Functions | |
Point3D () | |
Point3D (const Vector3 &v) | |
Point3D (float x, float y, float z) | |
Point3D (double x, double y, double z) | |
virtual | ~Point3D () |
virtual void | rayIntersection (PointEnv *pPE, int mask, const Vector3 &origin, const Vector3 &direction, float maxD=MAXFLOAT) |
virtual bool | mapToUV (const Vector3 &v, Vector2 &uv) |
virtual void | randomSample (int mask, PointEnv &pe, double *pdf) |
virtual bool | randomDirection (const Vector3 &pov, Vector3 &dir, double *pdf) |
virtual Interval | extent (const Vector3 &direction) const |
virtual Vector3 | centroid (void) const |
virtual double | radius (void) const |
virtual double | radius (const Vector3 ¢roid) const |
virtual Geometry * | clone (const Matrix4 *pTrMat) const |
virtual bool | separation (Geometry &geom, Vector3 *pDir) |
virtual double | distance (const Geometry &geom, Vector3 *pDir) |
virtual void | dump (const char *intent, const char *tab) |
void | setPosition (const Vector3 &p) |
void | setPosition (float x, float y, float z) |
Vector3 | getPosition () const |
void | insideOut (bool b) |
Interval | extent (float x, float y, float z) const |
Geometry * | clone (void) const |
Mesh * | mesh (int density=0) const |
virtual void | __debug () |
Static Public Attributes | |
static const float | EPS = 1e-03 |
epsilon variation (tolerance) of zero | |
Protected Member Functions | |
virtual Mesh * | _mesh (int) const |
virtual void | _duplicate_attributes (const Geometry &) |
virtual void | _rotateX (float) |
virtual void | _rotateY (float) |
virtual void | _rotateZ (float) |
virtual void | _rotate (float, const Vector3 &) |
virtual void | _rotate (const Matrix3 &) |
virtual void | _translate (float, float, float) |
virtual void | _transform (const Matrix4 &) |
virtual void | _scale (float) |
void | _translate (const Vector3 &v) |
Protected Attributes | |
Vector3 | _position |
point position in space | |
bool | _insideOut |
Definition at line 16 of file Point3D.h.
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Contructor for point located at (0,0,0) Definition at line 61 of file Point3D.cc. References Point3D::_position. Referenced by Point3D::clone(). |
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Contructor.
Definition at line 66 of file Point3D.cc. References Point3D::_position. |
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Contructor.
Definition at line 71 of file Point3D.cc. References Point3D::_position. |
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Contructor.
Definition at line 76 of file Point3D.cc. References Point3D::_position. |
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Destructor. |
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Reimplemented in _Surface, FDH, Polygon, Sphere, and Surface. Definition at line 211 of file Geometry.h. Referenced by BVH::__debug(). |
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Reimplemented from Geometry. Definition at line 5 of file Point3D.cc. References Point3D::_position. Referenced by Point3D::clone(), and Point2D::clone(). |
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Implements Geometry. |
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Implements Geometry. Definition at line 38 of file Point3D.cc. References Point3D::_position. |
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Implements Geometry. Definition at line 31 of file Point3D.cc. References Point3D::_position. |
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Implements Geometry. Reimplemented in Point2D. Definition at line 10 of file Point3D.cc. References Point3D::_position. |
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Implements Geometry. Reimplemented in Point2D. Definition at line 17 of file Point3D.cc. References Point3D::_position. |
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Implements Geometry. Definition at line 24 of file Point3D.cc. References Point3D::_position. |
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Implements Geometry. Definition at line 53 of file Point3D.cc. References Point3D::_position. |
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Implements Geometry. Definition at line 48 of file Point3D.cc. References Point3D::_position. Referenced by Point3D::clone(), and Point2D::clone(). |
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Definition at line 38 of file Geometry.h. |
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Implements Geometry. Reimplemented in Point2D. Definition at line 43 of file Point3D.cc. References Point3D::_position. |
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Implements Geometry. Definition at line 161 of file Point3D.cc. References Point3D::_position. |
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Duplicates geometry
Reimplemented in _Surface, and OSGPolygon. Definition at line 155 of file Geometry.h. Referenced by BVH::__get_edges(), BVH::__get_meshes(), ObjsInAreaExplorer::_accept_new_transformation(), SphereTree::_enlarge_bv(), FDHTree::_enlarge_bv(), BVExplorer::_iterate(), BVDistRot::BVDistRot(), and ObjsInAreaExplorer::ObjsInAreaExplorer(). |
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Duplicates and transforms geometry
Implements Geometry. Reimplemented in Point2D. Definition at line 153 of file Point3D.cc. References Point3D::_duplicate_attributes(), Point3D::_transform(), and Point3D::Point3D(). |
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Computes approximate distance between this and given geometries (lower bound of distance)
Implements Geometry. Definition at line 189 of file Point3D.cc. References Point3D::_position, Geometry::centroid(), Geometry::extent(), Interval::max, and Interval::min. |
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Writes information about this geometry to std. out.
Implements Geometry. Definition at line 204 of file Point3D.cc. References Point3D::_position. |
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Returns extent occupied by the geometry in given direction
Definition at line 124 of file Geometry.h. |
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Returns extent occupied by the geometry in given direction
Implements Geometry. Definition at line 145 of file Point3D.cc. References Point3D::_position, Interval::max, and Interval::min. |
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Inverts facet normals (turns the object inside-out)
Definition at line 56 of file Geometry.h. |
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Maps 3D point from surface to the UV surface representation
Implements Geometry. Definition at line 111 of file Point3D.cc. |
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Returns polygonal mesh computed from this geometry
Definition at line 24 of file Geometry.cc. References Geometry::_insideOut, Geometry::_mesh(), and Mesh::turnInsideOut(). Referenced by BVH::__get_edges(), BVH::__get_meshes(), NurbsSurface::_mesh(), and POVRayExporter::_process_leaf(). |
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Returns radius of minimal packing sphere having given center
Implements Geometry. Definition at line 171 of file Point3D.cc. References Point3D::_position. |
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Returns radius of minimal packing sphere with center in the ceontroid of the geometry
Reimplemented from Geometry. Definition at line 166 of file Point3D.cc. |
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Computes random direction towards the surface in accord to the point of view.
Implements Geometry. Definition at line 133 of file Point3D.cc. References Point3D::_position. |
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Computes random point on the surface
Implements Geometry. Definition at line 116 of file Point3D.cc. References Point3D::_position, ENV_HAVE_NOTHING, ENV_HAVE_SURFACE_POINT, ENV_HAVE_UV_COORD, ENV_WANT_SURFACE_POINT, ENV_WANT_UV_COORD, PointEnv::intersection, PointEnv::mask, and PointEnv::uvCoord. |
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Computes point of intersection of ray with this geometry
Implements Geometry. Definition at line 81 of file Point3D.cc. References Point3D::_position, PointEnv::distance, ENV_HAVE_DISTANCE, ENV_HAVE_INTERFERENCE, ENV_HAVE_INTERSECTION, ENV_HAVE_NOTHING, ENV_HAVE_UV_COORD, ENV_WANT_DISTANCE, ENV_WANT_INTERSECTION, ENV_WANT_UV_COORD, Geometry::EPS, PointEnv::intersection, PointEnv::mask, MAXFLOAT, and PointEnv::uvCoord. |
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Checks if there is separation between this and given geometries
Implements Geometry. Definition at line 176 of file Point3D.cc. References Point3D::_position, Geometry::centroid(), Geometry::extent(), and Interval::max. |
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Definition at line 101 of file Point3D.h. Referenced by Point2D::setPosition(). |
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Definition at line 23 of file Geometry.h. Referenced by Geometry::_duplicate_attributes(), and Geometry::mesh(). |
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point position in space
Definition at line 18 of file Point3D.h. Referenced by Point3D::_duplicate_attributes(), Point3D::_rotate(), Point3D::_rotateX(), Point3D::_rotateY(), Point3D::_rotateZ(), Point3D::_scale(), Point3D::_transform(), Point3D::_translate(), Point3D::centroid(), Point3D::distance(), Point3D::dump(), Point3D::extent(), Point3D::Point3D(), Point3D::radius(), Point3D::randomDirection(), Point3D::randomSample(), Point3D::rayIntersection(), and Point3D::separation(). |
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epsilon variation (tolerance) of zero
Definition at line 20 of file Geometry.h. Referenced by FDH::_cut_line(), Sphere::_duplicate_attributes(), FDH::_get_corners(), FDH::_mesh(), Sphere::_scale(), Polygon::_triTriCollision(), Sphere::rayIntersection(), Polygon::rayIntersection(), Point3D::rayIntersection(), Hemisphere::rayIntersection(), Sphere::setRadius(), and Sphere::Sphere(). |